← Back to Writing
Interfaces should feel boring — in a good way
Interfaces · 4 min · 2024
Context
We often celebrate interfaces that feel “clever,” “delightful,” or “creative.” But the interfaces people trust the most rarely feel impressive.
They feel obvious.
Core Idea
Great interfaces don’t draw attention to themselves. They disappear into use.
When an interface feels boring, it usually means:
• Expectations are met
• Patterns are familiar
• Nothing surprising happens at the wrong time
Surprise is expensive. It costs attention.
Breakdown
Most interface problems aren’t visual — they’re behavioral.
Buttons that look interactive but aren’t. Transitions that slow users down. Hidden states that require discovery.
These decisions often come from over-optimizing for aesthetics instead of intent.
A boring interface:
• Behaves exactly how it looks
• Responds immediately
• Doesn’t require explanation
That predictability builds trust faster than novelty ever will.
Implications
Designing “boring” interfaces doesn’t mean avoiding personality. It means placing personality where it doesn’t interfere with function.
Typography can be expressive. Color can be intentional. Motion can guide.
But interaction should be quiet.
If users notice the interface, something is probably wrong.
The best compliment an interface can receive isn’t “this looks cool.”
It’s: “This just works.”